Net Total Shamble
Both players tee off and the team selects its preferred drive. Each player finishes the hole with their own ball. Add both net scores; the lower team total wins the hole.
PLAYER QUICK REFERENCE
THE THREE SESSIONS
Both players tee off and the team selects its preferred drive. Each player finishes the hole with their own ball. Add both net scores; the lower team total wins the hole.
Everyone plays their own ball. Each side uses its lowest net score. The lower best ball wins the hole.
Two individual matches are played in every group. The lower net score wins each hole in each match.
STROKES WITHOUT THE MATH
Subtract one from that player's gross score on the hole.
Subtract two from that player's gross score on the hole.
Add one to that player's gross score on the hole.
Strokes fall in this order—not Eagle Run's standard handicap row. Hole 1 is hardest; hole 8 is easiest.
MATCH PLAY IN 60 SECONDS
Win a hole and go 1 UP. Tie it and the match stays where it is. The match ends when the lead is greater than the holes remaining.
The side farther from the hole plays first. If someone plays out of turn, the opponent may require the stroke to be replayed.
An opponent may concede the next stroke, a hole or the match. A concession cannot be declined or withdrawn.
Do not play a practice stroke while the hole is being contested. Save the swing rebuild for later.
RIDGEMAWR LOCAL RULE
The captains handle substitutions or any resulting match adjustment under the signed agreement.
If the Cup finishes tied, one Ridgefield player and one Bryn Mawr player are drawn at random for a handicapped sudden-death match.
LIVE SCORING
Scan your match QRThe code opens and authorizes the correct match.
Enter gross scoresEnter every player's actual strokes. The website applies handicap strokes automatically.
Review the net resultBoth sides should confirm the hole winner and new match status before leaving the green.
Submit onceIf something is wrong, undo the latest hole or ask an admin to correct an earlier one.